Code for Results¶
I’d like to record some of my thoughts on how to improve the quality of scientific codes.
Programming for scientific problems is difficult. It is intrinsically a multi-discipline task. To develop efficient code to model interesting phenomena, a researcher needs to know well about his problem, computer architecture, various programming techniques, and many numerical analysis skills. After the code can finally be compiled and run, it needs to be tested, debugged, and verified for all target machines (and platforms). Then we know the results are correct, reproducible, and trustworthy.
For collaboration, there are more things to do. If the code is intended to be released to peer researchers, it should be designed with comprehensible API. If there would be general users who are not expected to touch the internals, the API must be organized to allow building a user interface and/or a scripting layer. And a guide to the software system should be provided. But perhaps more importantly, the code should be available to all collaborators, and potential collaborators.
Unfortunately, things do not always work that well. It is common to find a program that can only run on the machine it was developed on. It is common to find a program contains 5,000 lines of arbitrarily-indented code in a single file. It is common to find a program shipped with no or an out-dated manual, and users have no clue to run an example problem. It is so easy for a scientific code to become unmaintainable, and its source is usually not publicly available to reveal the fact.
In general, without a clear structure, version control, unit tests, API documentation, rerunnable examples, no one can be sure that a code really does what it claims. Although the developers usually know what they are solving for, the beauty of their work is covered by the dust of unconvincing development practice.
Producing monolithic, ill-organized, limited-use code isn’t anything that we numerical analysts feel proud of. The status quo should really be improved. I am going to write down what I think would be helpful for practicing scientific programming.
Software development is on magic. It is just an intellectual-intensive activity involving computers. When talking about intellectual development, the importance of openness cannot be overemphasized. An open society gestated the modern high-tech civilization that we are enjoying. An open environment is needed to enable the mind sharing for software development.
Such an environment should enable collaboration at the source-code level. Although many efforts have been made to shape software into components, no software is simple enough to evade source-level reviewing. Moreover, just like a normal person weaves his thoughts by using a natural language, a competent programmer thinks in a programming language. The most efficient way for programmers to collaborate is to use (well-written) source code, not diagrams, slides, reports, or anything else.
Thus, we can conclude that open-source is a straight-forward approach to respond the need for productive collaboration. It should be noted that open-source has nothing to do with free-of-charge software, although many open-source projects use free for marketing. The source-level collaboration enabled by the open-source practice introduces new business models. In the new models, software can be developed by using fewer resources.
For a long time, software is regarded as a large chunk of compiled binary that hides most of its internals and exposes only a limited amount of user interface. However, things do not need to be done in this way. In the past two decades, the widespread Internet and WWW have added new rules to the game. The open-source practice has helped new giants like Yahoo, Apple, Google, Facebook, and many other new-style software companies to win over the past invincible opponents like Microsoft, which just started to catch up in the race.
The trend of open-source will arrive everywhere that demands software. Aided by the successful marketing actions led by IBM and RedHat, the open-source Linux operating system defeats SCO UNIX, Microsoft Windows, and many other close-source competitors in the server and HPC market. In the Top 500 list of supercomputers one can rarely spot a system not running Linux. The tool chain of scientific computing is also full of other open-source software, e.g., GCC, MPI (MPICH1/2, MVAPICH1/2, or OpenMPI), LAPACK, FFTW, to name but a few. Open-source will help our pursuit of productivity in software development.
Hierarchical Software Stack¶
Scientific computing needs a hierarchical software stack. One reason to do so is to hide the complexity of the computing problem. On the one hand, engineering or scientific problems involve a huge amount of computation and need low-level access to the raw metal for ultimate runtime efficiency. On the other hand, the complex mathematical expressions that describe the technical problems encourage practitioners to employ high-level programming techniques to write comprehensible code. The polarized demand would shape the computing software into multiple abstraction layer.
Another equally important reason for a hierarchical structure is the protection of sensitive information. From the security point of view, it is ideal to open-source the fundamental computing platform as a framework, while protecting business secrets in a lower-level, compiled layer.
In general, an easy-to-use, high-performance system for scientific computing cannot be productively built by using an overarching tool or language. Conventional approaches are either too costly (in terms of labor and money) or unable to deliver (the runtime performance). But perhaps the most serious issue with the conventional approaches is the lack of outlook. Bleeding-edge hardware of heterogeneous architecture and the ever-increasing gap between the floating-point efficiency and the memory operation efficiency call for renovated software. Developing monolithic code does not address the new needs.
In fact, vendors of scientific software have already recognized the need, and structured their product into layers. They either implement a proprietary scripting language or use an existing one, to provide an easy-to-use platform for automation and/or parametric study. The scripting layer is built on top of its core framework which realizes fundamental numerics. One can find this design in leading companies in almost all major application fields such as MATLAB (general numerics), ANSYS (computational mechanics, fluid dynamics, electromagnetics), 3DS/ABAQUS (computational mechanics), Autodesk (computer aided design), and Synopsys (electronic design automation), to name but a few.
Although multiple abstraction layers have been materialized in these proprietary software products, there are still many barriers preventing users to gain higher productivity by accessing the internals. In this regard, I think the proprietary approach will be challenged by the users who persistently demand more and more flexibility and productivity. Many people would be drawn to the open-source approach.
Prototype as Product¶
Based on the hierarchical design and the open-source practice, a new breed of scientific software can be produced. In the past decade, new paradigms of developing software emerged from the need to rapidly develop web applications. Contrary to scientific software that would be used for decades, web applications usually live for only months if not weeks. As a result, web developers tend to use any means to shorten the time to market, and become the most active supporters of the open-source practice. They routinely use high-level languages for prototyping and the turn the prototype directly into a product.
This prototype-as-product approach is promoted by recognizing two facts: (i) Developers are expensive and (ii) computers are relatively cheap. Prototyping is not a new concept, but in the past, a high-level prototype is usually reworked into a product, after the proof-of-concept, by using a different and lower-level language. The hasty pace of the web world broke the boundary between prototypes and products to squeeze all the productivity out of the workflow. Optimization is postponed to a later stage of the development.
Although the experience of the web world cannot be equivalently copied into scientific computing, the spirit should be borrowed. What practitioners of scientific computing care is the turn-around time to results, which includes both development and running time of the software. The new paradigm can deliver reliable code in a shorter time than old approaches can.
As long as the performance hotspot in a prototype can be properly optimized, a prototype-turned product can deliver ideal runtime performance. It is not uncommon for an optimized prototype system to exhibit the same runtime performance as a system implemented by using solely a low-level language like C, C++, or Fortran. For example, some new projects have been developed by combining Python and a low-level language, e.g., FEniCS/DOLFIN, FiPy, Kestrel, and SOLVCON. The hybrid approach is also favored by the heterogeneous architecture, which intrinsically requires the developers to use multiple programming languages.
Scientific computing has driven the development of digital computers from the very beginning. Computers are invented to solve technical problems, as the infamous ENIAC, the first general-purpose electronic computer, born in 1946, developed to calculated artillery firing tables. In the era that hand-held devices delivering the computing power unimaginable from a decade ago, the need for scientific computing will continue to fuel the development in all aspects of computation. And we should write better code to do it.